DELTARUNE Battles Post-Update Audit
A reusable smoke test for Castle Town after the experience publishes again.
Use this card after every publish
DELTARUNE Battles is an early WIP Roblox fangame by dreamysdead. Listings can suffix [UPDATE] or [1 DAY], visit counts now sit in the 2.0M+ class, and systems still move. This tool is the short version of the audit mindset on the Updates Hub. Run it before you rewrite your notebook or trust a rumor clip.
The experience is unofficial and not affiliated with Toby Fox. If a live label disagrees with this card, trust the live build.
The five-minute card
1. Place identity (30 seconds)
Open the official join from Wiki Links. Confirm creator dreamysdead and universe 10411121857. Wrong place, abort.
2. Binds (60 seconds)
Confirm Z/K, X/L, C/M, arrows/WASD on the Controls Cheatsheet. One mis-confirm is enough data.
3. Dojo door (60 seconds)
Enter and leave the Castle Town Dojo once. If you cannot find the door, stop climbing tiers.
4. One familiar foe (90 seconds)
Play for lanes, not damage. Use Soul Dodging language: tell, safe lane, wall trap.
5. Social path (60 seconds)
If you play with others, send one invite (Invite Friends). VIP/private servers are currently not enabled—do not waste the minute hunting a missing VIP button.
Optional extras if you have two more minutes: one ACT/SPARE check (Menu Actions), one retry-string check (Retry & Private Servers), one glance at Mid-August 2026 [1 DAY] Update.
Pass / fail rules
Pass. You can name binds, enter the Dojo, and explain one death. Continue a normal session with Battle Prep Checklist.
Soft fail. One system moved (retry renamed, ACT list shuffled). Write the new label, drop one difficulty band on the Enemy Tier List, and stop after a short block.
Hard fail. You joined the wrong place, binds do nothing, or the Dojo is missing. Leave, re-open Wiki Links, and do not “fix” it with a script (Script Safety).
What this audit is not
- Not a changelog. Concrete notes live on August 2026 Update and Mid-August 2026 [1 DAY] Update.
- Not a gift list. Codes Hub still shows no publicly confirmed promo codes.
- Not a boss clear. Knight-level pressure stays on Roaring Knight and Boss Tier List.
Party-night version
When two or more friends will versus:
- Everyone runs steps 1–4 solo.
- One person hosts; others Join-on-friend.
- Confirm Party menu versus still exists (Party Battles).
- Agree retry etiquette before
/retrytogether. - Keep Party Comp Tier as manners, not law.
If anyone fails step 4, cancel versus and stay in a shared lab.
Busy-server version
Public lobbies are louder at 2.0M+ visits. Shorten every box on the card. One foe is enough. You can climb later with How to Beat Dojo Enemies.
After the card
- Skills: Guides Hub
- Speed refs: Tools Hub
- Snapshots: Tier List Hub
- Mindset: Updates Hub
Write the pass or fail result in one sentence before you start a real climb. That note is the only souvenir this card needs. Five honest minutes beat a tilted hour. Run the card, then earn the next attempt inside the Dojo.
Frequently Asked Questions
Quick answers for Dojo practice, party fights, and WIP updates.
When should I run this post-update audit?
After any Roblox publish, title-suffix change, or night when the Dojo feels newly different. Pair it with the Updates Hub.
Does the audit require a private server?
No. VIP/private server creation is currently not enabled. Run it on a public server or after a friend join.
What if retry commands fail the audit?
Write the new behavior and use normal UI re-entry. See Retry & Private Servers.
Do codes change the audit?
No confirmed codes are listed on the Codes Hub. The card assumes honest play.